Ch.6 Netiquette and Digital Identity Concept
Question

What is a digital footprint?

Tap to reveal answer
Deep dive

Digital footprint: the trace that outlives your delete key

A digital footprint is the trace of data and content left by online activity, and the exam trap is thinking you can erase it completely.

Learn more
Listen to this page (beta)

View all flashcards
(function(){ var players = document.querySelectorAll('[data-audio-captions][data-captions-url]'); var parseTimestamp = function(value) { var parts = value.trim().split(':'); var seconds = parts.pop() || '0'; var minutes = parts.pop() || '0'; var hours = parts.pop() || '0'; return (Number(hours) * 3600) + (Number(minutes) * 60) + Number(seconds.replace(',', '.')); }; var parseCues = function(text) { return text .replace(/\r/g, '') .split(/\n\n+/) .map(function(block) { return block.split('\n').filter(Boolean); }) .filter(function(lines) { return lines.length >= 2 && lines[0] !== 'WEBVTT'; }) .map(function(lines) { if (!lines[0].includes('-->')) { lines.shift(); } var timing = lines.shift() || ''; var parts = timing.split('-->').map(function(part) { return part.trim(); }); return { start: parseTimestamp(parts[0] || '0'), end: parseTimestamp(parts[1] || '0'), text: lines.join(' '), }; }) .filter(function(cue) { return Number.isFinite(cue.start) && Number.isFinite(cue.end) && cue.text !== ''; }); }; var findCue = function(cues, time) { return cues.find(function(cue) { return time >= cue.start && time < cue.end; }) || cues.find(function(cue) { return time < cue.start; }) || cues[cues.length - 1] || null; }; players.forEach(function(player) { var audio = player.querySelector('audio'); var output = player.querySelector('[data-audio-captions-output]'); if (!audio || !output) { return; } fetch(player.dataset.captionsUrl) .then(function(response) { return response.ok ? response.text() : ''; }) .then(function(text) { var cues = parseCues(text); var activeText = ''; var render = function() { var cue = findCue(cues, audio.currentTime); if (!cue || cue.text === activeText) { return; } activeText = cue.text; output.textContent = cue.text; }; render(); audio.addEventListener('timeupdate', render); audio.addEventListener('seeked', render); audio.addEventListener('play', render); }); }); })();